About

A dungeon crawler bullet hell, where you have to clear all rooms of the dungeon in order to beat the game.

Enter/Leave a room to trigger enemy spawns!

( Also, when the second bar appears when level 3 is reached, that is your ability bar. Pressing RMB while temporarily grant you your ability [ invincibility ], then the cooldown begins again.  )

Features

Randomly generated dungeon rooms

Multiple enemy types ( sniper, pistol, shotgun, assault rifle ) 

Different weapons with unique stats

Soul ability system

Enemy spawning and room clearing

Chests with random loot

Random loot drops

Door and door connection system

Controls

WASD - Movement

Mouse - Aiming

Left Mouse Button - Shoot

Right Mouse Button - Ability

R - Reload

Dash - Space

Interact ( Open Chest ) - E

Overview

This game is heavily reliant on composition over inheritance, where several components and modules work together to make certain behaviours.

Examples of these systems are:

Player movement and combat

Weapon management

UI

Room Generation

Enemy spawning

Health and damage

Soul system

Loot and item spawning

Credits

Developed by andwoo ( Andrew ) for Stardance 2026.

Used ChatGPT for helping to plan out and design systems

Future improvements

Art and SFX 

More souls

A boss fight

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorandwoo
Made withGodot
AI DisclosureAI Assisted, Code

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